I was playing the game with some friends of mine. And I just want to say that I really like the game it was really fun and the characters were really interesting. I think your game was really underrated so I felt like sending some words of encouragement and I found your itch.io page so I went to say that it's really great and that you're really cool developer and I highly respect all the work it took to make the game alone
I actually had a great deal of trouble using Godot's export feature. When I was exporting to windows, there was a huge amount of stuff that caused crashes in the .exe, despite working just fine in the editor. If I just exported to linux, it SHOULD work, but I don't have a device to test it on, and I wouldn't feel comfortable just putting it up with no testing. Same goes for mac. I may make a linux version in the future but I need some new devices and I am short on money/testers.
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I was playing the game with some friends of mine.
And I just want to say that I really like the game it was really fun and the characters were really interesting.
I think your game was really underrated so I felt like sending some words of encouragement and I found your itch.io page so I went to say that it's really great and that you're really cool developer and I highly respect all the work it took to make the game alone
I feel bad for asking, considering the rocky development tale above, but are there any plans for a Linux version ?
Hey Public,
I actually had a great deal of trouble using Godot's export feature. When I was exporting to windows, there was a huge amount of stuff that caused crashes in the .exe, despite working just fine in the editor. If I just exported to linux, it SHOULD work, but I don't have a device to test it on, and I wouldn't feel comfortable just putting it up with no testing. Same goes for mac. I may make a linux version in the future but I need some new devices and I am short on money/testers.
No worries. Thanks for being open to the idea and responding. Hopefully things get better for you.